Anarchy Minecraft Editorial 3 of 3:

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In May of 2020, my Minecraft anarchy server fire got rekindled after I began playing on a server called Constantiam. I had been toying with the idea of playing anarchy servers again, as I had grown a fondness for them back when I played Minecraft more heavily between 2010 to 2015. I tried playing a server called 2b2t after seeing a bunch of videos on YouTube by FitMC. The server queue, however, would take as long as 8 hours, and I wasn’t yet ready to make a financial investment in my Minecrafting and buy their priority queue. Eventually, I discovered Constantiam after seeing YouTuber Salc1 review the server, along with a few other bigger anarchy servers.

As I began integrating myself into the community through being active in the in-game chat, I began discovering various Discord communities centered around Constantiam. The first one I found, and by far my favorite, was KiwiSlider’s Constantiam Trading Post. As mentioned previously, I began using this community to trade my graphic design skills for various supplies to fund my builds and nether highway maintenance.

One thing I discovered in these various communities is how people shared and traded the “kits” they made. “Kits” being a catch-all term for any packaged-up set of items contained within a Shulker Box. What stood out to me is that there didn’t seem to be a cohesive solution for sharing and archiving the kits people made. After a few weeks of thinking about the problem, I spent a weekend making this platform.

Originally called, it eventually led to becoming an archiving tool for virtually any and all types of player-made content within Minecraft. After those features were built out, I renamed it to As people asked for more features, it was quickly being rounded out with typical social features like “like/hearting,” commenting, chatting in direct messages, and following/being followed. I felt like the platform was good enough to be called a well-rounded platform and decided to give it an actual ‘company’ name with a logo. Thus, Enderbook was born.

Work on this platform is ongoing, and my primary goal is to make something that people will enjoy – all while (hopefully) maintaining an easy-to-use experience without overcomplicating it with features most people won’t use. I am open to feedback of all kinds, feel free to contact me if you have feedback of your own.